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» 10.05.2013 18:18
Gallery updated and new insights into the world!


Greetings,

We used the opportunity of working on our website to also update and revise our gallery. The album “Ingame” has been split into two separate sub-albums, one containing the latest material, and the other one containing older screenshots.

This also gave us the chance to share new insights into the world with you – This time you can take a first glimpse into the Enderal’s East, the so-called Wasteland, which is, with the exception of a small settlement, uninhabited. A lot of adventurers venture into the Wasteland hoping to get their share of the Wasteland’s treasures of the soil.

The other two screenshots show an enigmatic excavation site, laid open by the Order of Paladins., where there are many secrets to discover and decisions to make. Stay tuned!

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All the best,

SureAI
» 22.04.2013 04:15
New Ingame-Material and news about the development


There hasn't been any actual Ingame-material from Enderal for quite some time now - This primarily had to with the fact that we wanted to wait until we could really present something new. We have took the critique of several users to the heart and enhanced the previously sparsely placed and undetailed Flora of Enderal. Furthermore, we're currently in an intense stage of the development, in which the Levels are being filled with Quests and Gameplay-Elements. And we're making good progress! The first, big region of Enderal will be finished in a couple of days, including dungeons, enemies, quests, loot and new gameplay-mechanics (Such as new spells and the overhauled skillsystem). This is a huge milestone for us, since the game is basically gold in this area. Now we'll have to transfer this progress onto the other areas of the game and keep on working on the mainquest. This is why, one year in the development, Enderal is finally beginning to feel as a whole. There will be a lot of things happening here in the next months, so stay tuned! :)

All the best,

The SureAI-Team


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» 30.03.2013 13:02
Enderal Soundtrack


Today we provide an official insight into Enderal´s ingame music. Our composers Marvin Kopp and Simon Autenrieth, who has contributed largely to the Nehrim soundtrack, prepared new pieces of music for you. Enjoy listening!







Comments: 3 Link to topic: Enderal Soundtrack





» 19.03.2013 12:16
Update, a new illustration and a letter.


Tealor,

liberty.

Only seven strokes of a quill – yet is there another word that countless tyrants just as rebels have raised as a banner for their bloodthirstiness?

You speak of an inner change that you – that we, the Order, have gone through; a higher goal that we pursue and a graver threat that must be fended off. But I ask myself – what is it that you really want?

For generations I have ruled over this land, at Malphas’ side. I have witnessed wars raging on Nehrim and Qyra, I have seen power-hungry men and women craving more and more while their soldiers, submissive and fanatical, ran into the next rain of arrows for hollow words.

I have grown old, Tealor, and I would never claim that my hands are free of blood. Indeed, during the many years of my rule, I had to make decisions that even now haunt me deep into the night. Yet everything that I did in the name of the Order, I did to maintain the greatest good: stability – and with it, peace.

I do not know how many of the words that the priests proclaim every third moon are indeed the result of Malphas’ own reflections, and which words are merely spoken to preserve the people from spiritual chaos. But even now, looking upon the dark alleys of the Lower Town, I feel that my way – our way – was not wrong. For the Enderalians are happy. They believe in the Path that gives meaning to their lives, they believe in rebirth after a path-following life. And even we, who have understood how to utilize nature’s secrets for ourselves, do not know the answers to all questions. Even we can only calculate with probabilities and hope to be right.

To answer the question that you have asked in your letter: Yes, I am convinced that it was the right decision to withhold the news of the events on Nehrim. I do not dare to imagine what kind of chaos the loss of everything that one believed in can unleash.

Walk blessed,

Natara Dal'Veram, Supreme Head of the Order



More than two months have passed since our last update. The development is going well, even though the Creation Engine turns out to be quite a challenge, especially when in terms of implementing quests. But nonetheless, we're making noticeable progress - Parts of the new gameplay elements have been integrated, and we'll present them as soon as they're ready to be shown.

As it can hopefully be seen in the above letter from the character Natara Dal'Veram to Tealor Arantheal, we're investing a lot of time into writing a multi-faceted, elaborated lore. There won't be only new creatures and factions - Due to its remote position in Vyn, Enderal will have an entirely new culture, with its own ways of thought, myths, legends and problems.

We also decided to rework the Lightborn Malphas visually and mentally. How might an empire, which was reigned by a Lightborn for thousands of years, have looked like? What did the people believe in, and what had to be done to maintain stability and peace?

The answers to those questions lie all in the world of Enderal!

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A big thanks to our 2D/3D-Artist Tumhoy, who drew this symbolic statue of Malphas!

Comments: 2 Link to topic: Update, a new illustration and a letter.





» 12.02.2013 16:38
Feature-Presentation: Cut-Scene System


After roughly 1 ½ months without any news, we wanted to present you a new feature of Enderal - The cut-scene system!

The development is going fairly well at the moment – Big parts of the level-design have been finished, the first quests and dialogues have been written and implemented with the help of Articy:Draft, new models (Armour, vegetation, architecture) now adorn the world and Enderals music-library grows constantly with new soundtracks , battle-and exploration music, as well as bard-songs.

We once mentioned in an interview that we’re aiming to make Enderal as cinematic as possible. We’ve now created the foundation for that, thanks to this first draft of a cut-scene system. It still work in progress, but this ingame-video of the English version, set in the small coastal village Flusshaim conveys the idea of what it will and does look like. Camera-cuts and tracking shots will also be possible and we’re planning to thus make special moments of the game more emotional or immersive. If you take a close look, you’ll also notice two custom-made armor-sets!



More feature-presentations will follow.

All the best,

The SureAI-Team

Comments: 13 Link to topic: Feature-Presentation: Cut-Scene System





» 23.12.2012 13:59
Moddb Players Choice - Enderal 4th Place


Thanks to your support, Enderal has been ranked 4th place out of 18.000 in the category "Best Upcoming Mod 2012"!


Comments: 2 Link to topic: Moddb Players Choice - Enderal 4th Place





» 16.12.2012 17:47
New Screenshots and Top 100


Thanks to your support, we’ve made it into the Top 100 for the "Mod of the year awards" 2012 , and we’re running for the category "Best Upcoming". Now we need your help one more time!

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Furthermore, we wanted to share the progress of creating the world of Enderal with three brand-new screenshots, showing a ruined and wild landscape in the Northern part of Enderal and a moderate, lush meadow situated at the Southern coast.

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Once again thanks for your support, you’ve already helped us a lot with your votes!

Comments: 5 Link to topic: New Screenshots and Top 100





» 10.12.2012 23:27
New Pictures in the Gallery


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Comments: 2 Link to topic: New Pictures in the Gallery





» 10.12.2012 23:26
Nehrim Northrealm Theme Piano Version


The youtuber timewasteland has played and recorded Lukas' North Realm theme from Nehrim in a piano version. But hear for yourself.


Comments: 0 Link to topic: Nehrim Northrealm Theme Piano Version





» 01.12.2012 16:03
Enderal has been nominated for the "Best Upcoming Mod 2012"


SureAI’s current project, „Enderal – The Shards of Order“ has been nominated by Moddb.com for the “Mod of the year”-Awards 2012 in the category: “Best Upcoming Mod 2012”. So far, we’ve worked over 2400 hours on Enderal, all on a voluntary basis, in order to create a Total Conversion for Skyrim that offers a unique RPG-experience and can maybe even exceed Enderals predecessor, Nehrim: At Fate’s Edge.
We’d really appreciate your support in this.

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Vote for Enderal here

Nehrim won the awards “Best Upcoming Mod 2008” and “Mod of the Year 2010” and thus earned a place in the "Hall of Fame", among the mods Day Z and Counter Strike.


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